Tymon Bulawa-Sobolewski
Designer, Developer, and Programmer
Designer, Developer, and Programmer
I’m a junior Game Developer passionate about expanding my skills in C# and game design. With a solid foundation in programming and experience with the Unity engine, I focus on creating interactive game elements that enhance user control. I’m also exploring other engines like Unreal Engine 5 and Godot.
My expertise with creative tools such as Blender, Photoshop, Illustrator, and MagicaVoxel is evident in my self-made game, Exploding Chickens. I take pride in writing clean, maintainable code, whether developing NPC systems or crafting FPS wave survival games.
Having just completed a Level 5 Games Design Course at Gateshead College, I’ve refined my skills in level design, SFX creation, and motion capture. I’ve competed in 2 UOC Game Jams, placing 18th in 2021 and 6th in 2022, and led my team to 1st place in Niantic's 8th Wall Hackathon with our AR game, NExplorAR.
While my experience is rooted in game design, my strong coding background fuels my interest in exploring new areas, including learning C++ and advancing my programming career both within and beyond game production.